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Emil "AngryAnt" Johansen
Game developer specialising in Artificial Intelligence. Extensive experience working with a broad range of game engines, -technologies, and -platforms. Expertise in all areas of Unity / Unity3D development. Runtime engine systems, CPU & memory performance, development strategy, workflow/editor customisation, cross-platform and more. Eager to tackle challenges and build solid solutions. LinkedIn: http://eej.dk
Denmark
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